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    <image rdf:about="https://www.evecommander.johndleon.com/lib/exe/fetch.php?media=logo.png">
        <title>EVE Commander</title>
        <link>https://www.evecommander.johndleon.com/</link>
        <url>https://www.evecommander.johndleon.com/lib/exe/fetch.php?media=logo.png</url>
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        <dc:date>2023-09-02T21:24:31+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>abandoned_research_complex_dm011</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:abandoned_research_complex_dm011&amp;rev=1693689871&amp;do=diff</link>
        <description>Abandoned Research Complex DM011

Level I data site (drone)

Summary

An easy data site in drone space

Notes

Huge Silvery White Stalagmite is the main feature.

There are 3 cans:

	*  Research and Development Laboratories (red (empty)
		*  High Security Containment Facility (green) (5 mil in drone parts)</description>
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        <dc:date>2023-09-05T21:30:51+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>aegis_capital_ship_security_facility</title>
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        <description>AEGIS Capital Ship Security Facility

A weird complex data site, level 3 cosmic signature.

NOTE: Killing the ships here reduced my EDENCOM standing and I became KOS to EDENCOM. I had to filament to Pochven and kill drifters to regain standing.

There is an acceleration gate to enter. A timer for 30 minutes starts when you enter.</description>
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        <dc:date>2023-09-16T23:56:34+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>angel_kickbacks</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:angel_kickbacks&amp;rev=1694908594&amp;do=diff</link>
        <description>Angel Kickbacks

Received as escalation from unrated site Serpentis Lookout.

Multi-part. Can use battlecruiser.</description>
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        <dc:date>2025-10-08T03:51:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>attack_of_the_drones</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:attack_of_the_drones&amp;rev=1759895518&amp;do=diff</link>
        <description>Attack of the Drones (Level 4)

Level 4 security mission.

Rogue drones that do all types of damage.

WARNING Warp scrambling frigates.

Walkthrough

Done with Level 4 Mission Sentry Dominix and Level 4 Mission Pulse Apocalypse.

Warpin

Can warp in at distance to snipe and stay at safe range.

There are 4 Bomber Alvum that spawn on warpin. Each time you kill one, a wave spawns. So don't kill all 4 at once. There are no warp scrambling frigates from the start so you can get to distance or warp-i…</description>
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        <dc:date>2025-09-17T15:44:16+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>booster_r_d</title>
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        <description>Booster R&amp;D

This is an expedition escalation from Serpentis Vigil after killing the final boss Tago Uriken.

Pretty tough due to all DPS coming in immediately, but completed with Confessor.

Walkthrough

Escalation 1

Warpin

Lots of frigates and cruisers 15km away.</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:bright_nebula&amp;rev=1694791962&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-09-15T15:32:42+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>bright_nebula</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:bright_nebula&amp;rev=1694791962&amp;do=diff</link>
        <description>Bright Nebula

Gas signature scanned in null sec.

Viridian cloud x1 - 1,060m3 (106 units)  (Was this just leftover from someone? Normally 2 clouds)</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:calabash_nebula&amp;rev=1694362770&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-09-10T16:19:30+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>calabash_nebula</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:calabash_nebula&amp;rev=1694362770&amp;do=diff</link>
        <description>Calabash Nebula

Level II gas signature scanned in null sec.

Celadon Mykoserocin cloud x2 32 and 37km away.</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:cargo_delivery&amp;rev=1760328308&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-10-13T04:05:08+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>cargo_delivery</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:cargo_delivery&amp;rev=1760328308&amp;do=diff</link>
        <description>Cargo Delivery

Level 4 security mission.

Blitz strategy

Loot the warehouse 35km away and warp off.

Walkthrough

Warpin

Warehouse is 35km away.

3 battleships at 50km away. One cruiser about 25km away.

Killing the lone cruiser causes another wave to spawn.</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:central_serpentis_command_center&amp;rev=1757435483&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-09-09T16:31:23+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>central_serpentis_command_center</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:central_serpentis_command_center&amp;rev=1757435483&amp;do=diff</link>
        <description>Central Serpentis Command Center

Level III data signature scanned down in null sec.

Giant Gallente Station Ruins is centerpiece.

6 cans, 30-60km away:

	*  Serpentis Databank x3 (Red)
	*  Serpentis Mainframe x2 (Yellow)
	*  Serpentis Com Tower x1 (Green)</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:central_serpentis_data_mining_site&amp;rev=1694533868&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-09-12T15:51:08+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>central_serpentis_data_mining_site</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:central_serpentis_data_mining_site&amp;rev=1694533868&amp;do=diff</link>
        <description>Central Serpentis Data Mining Site

Level IV data signature scanned in null sec.

7 cans 18-54km away:

	*  Serpentis Com Tower x1 (green 70)
	*  Serpentis Mainframe x2 (yellow 70)
	*  Serpentis Databank x4 (red 90)

Loot

	*  2023-09-09 ~6 mil
	*  2023-09-11 ~17.1 mil</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:central_serpentis_sparking_transmitter&amp;rev=1757426613&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-09-09T14:03:33+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>central_serpentis_sparking_transmitter</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:central_serpentis_sparking_transmitter&amp;rev=1757426613&amp;do=diff</link>
        <description>Central Serpentis Sparking Transmitter

Level I data signature scanned in null sec.

5 cans 80-180km away:

	*  Serpentis Com Tower x1 (green)
	*  Serpentis Mainframe x3 (yellow)
	*  Serpentis Databank x1 (red)

Loot

	*  2025-09-09: ~13 mil
	*  2023-09-03: ~9.5 mil</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:central_serpentis_survey_site&amp;rev=1694536130&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-09-12T16:28:50+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>central_serpentis_survey_site</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:central_serpentis_survey_site&amp;rev=1694536130&amp;do=diff</link>
        <description>Central Serpentis Survey Site

Cosmic signature, data site, level II, found in null sec

6 cans 15-30km away:

	*  Serpentis Com Tower x2 (green)
	*  Serpentis Mainframe x2 (yellow)
	*  Serpentis Databank x2 (red)

Loot:

	*  2023-09-03 ~17.1 mil
	*</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:contract_killers&amp;rev=1694469840&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-09-11T22:04:00+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>contract_killers</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:contract_killers&amp;rev=1694469840&amp;do=diff</link>
        <description>Contract Killers

Received as escalation from Serpentis Base.

Part 1 Warpin

No acceleration gate, warping directly to the room. There is no beacon, can maintain cloak and get to range.

Immediately on uncloaking I got the next escalation.

Initial defenders:

	*</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:crumbling_serpentis_crystal_quarry&amp;rev=1694283580&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-09-09T18:19:40+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>crumbling_serpentis_crystal_quarry</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:crumbling_serpentis_crystal_quarry&amp;rev=1694283580&amp;do=diff</link>
        <description>Crumbling Serpentis Crystal Quarry

4 cans 7-15km away:

	*  Serpentis Debris x4 (very easy, green 50)

Loot

	*  2023-09-09: 0.5 mil</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:crumbling_serpentis_excavation&amp;rev=1693876864&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-09-05T01:21:04+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>crumbling_serpentis_excavation</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:crumbling_serpentis_excavation&amp;rev=1693876864&amp;do=diff</link>
        <description>Crumbling Serpentis Excavation

Cosmic signature, scanned down in high sec, relic site level I

3 Cans about 30km apart:

	*  Serpentis Debris x3 (green)

Loot

	*  2023-09-04 2 million</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:crumbling_serpentis_explosive_debris&amp;rev=1694310530&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-09-10T01:48:50+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>crumbling_serpentis_explosive_debris</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:crumbling_serpentis_explosive_debris&amp;rev=1694310530&amp;do=diff</link>
        <description>Crumbling Serpentis Explosive Debris

Relic signature level III

5 cans 15-45km away:

	*  Serpentis Debris x5 (very green, 50)

Loot

	*  2023-09-09: ~1 mil
	*  2023-09-09: ~2.5 mil</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:crumbling_serpentis_solar_harvesters&amp;rev=1694281361&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-09-09T17:42:41+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>crumbling_serpentis_solar_harvesters</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:crumbling_serpentis_solar_harvesters&amp;rev=1694281361&amp;do=diff</link>
        <description>Crumbling Serpentis Solar Harvesters

Level II relic signature found in high sec.

4 cans 35-38km away.

	*  Serpentis Debris x4

Loot

	*  20230-09-09: 2.48 mil</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:crumbling_serpentis_stone_formation&amp;rev=1756909491&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-09-03T14:24:51+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>crumbling_serpentis_stone_formation</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:crumbling_serpentis_stone_formation&amp;rev=1756909491&amp;do=diff</link>
        <description>Crumbling Serpentis Stone Formation

A level III relic site in high sec. There is a stone formation in the center, with hollow asteroids surrounding it. There are 5 Serpentis Debris cans spread around.</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:dread_pirate_scarlet&amp;rev=1760326085&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-10-13T03:28:05+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>dread_pirate_scarlet</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:dread_pirate_scarlet&amp;rev=1760326085&amp;do=diff</link>
        <description>Dread Pirate Scarlet

Level 4 security mission.

Note: Can bring a Gate Key to avoid having to loot it from the cargo container the last BS drops in room 1.

Blitz strategy

	*  Warpin: Bring a Gate Key to take the gate straight away
	*  Room 1: Take the gate straightaway</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:drone_assembly&amp;rev=1694309707&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-09-10T01:35:07+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>drone_assembly</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:drone_assembly&amp;rev=1694309707&amp;do=diff</link>
        <description>Drone Assembly

Main object is a hollow asteroid (not destroyable). Another version is dirty shipyard.

Lots of Veldspar.

2 frigate on warp in. Only 1 on another time.

Many waves of frigates. Dirty shipyard version has destroyers.

Loot/rare spawns/escalations</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:drone_cluster&amp;rev=1694300131&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-09-09T22:55:31+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>drone_cluster</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:drone_cluster&amp;rev=1694300131&amp;do=diff</link>
        <description>Drone Cluster

Two Freight pad and a Habitation Module are main objects. The freight pads are destroyable (no drops) but habitation module can't be destroyed.

Another type is the space shuttle wreck with drone lookout buildings. Only the drone lookout is destroyable (no drops).</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:drone_gathering&amp;rev=1694234204&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-09-09T04:36:44+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>drone_gathering</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:drone_gathering&amp;rev=1694234204&amp;do=diff</link>
        <description>Drone Gathering

Combat anomaly, high sec, drones

Main object is space shuttle wreck (not destroyable).

Up to cruisers in size.

Initial defenders

	*  Drone Heavy Missile Battery x2
	*  Destroyer x1
	*  Frigate x2</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:drone_herd&amp;rev=1694464679&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-09-11T20:37:59+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>drone_herd</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:drone_herd&amp;rev=1694464679&amp;do=diff</link>
        <description>Drone Herd

Combat anomaly found in null sec. Rogue drones.

Warpin

Warping to 0 puts enemies 25-33km away.

Initial defenders:

	*  Cruiser x3
	*  Battlecruiser x2</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:drone_squad&amp;rev=1757090702&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-09-05T16:45:02+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>drone_squad</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:drone_squad&amp;rev=1757090702&amp;do=diff</link>
        <description>Drone Squad

Combat anomaly found in null sec.

Type A: Giant Drone Structure



	*  Wave 1/2
		*  Tower Sentry Drone II x4
		*  Frigate x3
		*  Battlecruiser x2

	*  Wave 2/2
		*  


Loot

	*  2023-09-10 ~9.5 mil bounty (169% modifier)</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:drone_surveillance&amp;rev=1693967256&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-09-06T02:27:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>drone_surveillance</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:drone_surveillance&amp;rev=1693967256&amp;do=diff</link>
        <description>Drone Surveillance

Combat anomaly found in null.

Mostly frigate through cruiser, some battlecruiser at very end.

A three-level bunker is the main object.

Warpin

Warping to 100km put me 70km away from enemies.

Initial defenders:

	*  Drone Light Missile Battery x6</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:duo_of_death&amp;rev=1760326584&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-10-13T03:36:24+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>duo_of_death</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:duo_of_death&amp;rev=1760326584&amp;do=diff</link>
        <description>Duo of Death

Level 4 security mission. Serpentis (Kinetic/Thermal).

Walkthrough

Warpin

Just an acceleration gate.

Room 1

Enemies about 60km away.

There are 2 battleships accompanied by a few towers and webifier drones. After killing the battleships they drop a cargo container with the loot.</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:empire_border_rare_asteroids&amp;rev=1694124068&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-09-07T22:01:08+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>empire_border_rare_asteroids</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:empire_border_rare_asteroids&amp;rev=1694124068&amp;do=diff</link>
        <description>Empire Border Rare Asteroids

Cosmic anomaly, seen in 0.5 Boystin.

Frigate rats spawn.

It contains multiple ore, mostly Ytrium. Great for getting Isogen in high sec. Valuable ores all around.

	*  Ytrium, 0.6m3 (240 Iso) - Many rocks, two dozen, the field is mostly these. 1-20km3</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:general_abyssal_tips&amp;rev=1766616936&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-12-24T22:55:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>general_abyssal_tips</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:general_abyssal_tips&amp;rev=1766616936&amp;do=diff</link>
        <description>General Abyssal Tips

Room types

&lt;https://wiki.eveuniversity.org/Possible_rooms_in_Abyssal_Deadspace&gt;

Notes

	*  You can solo using a frigate, but it requires 3x filament and has more loot than doing 1x filament with a cruiser.
	*  In the first room you are invulnerable for 1 minute and in the other rooms 15 seconds. The enemies will not attack until then. Use that time to examine the pylons, clouds, caches, and enemies.</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:gone_berserk&amp;rev=1759847171&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-10-07T14:26:11+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>gone_berserk</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:gone_berserk&amp;rev=1759847171&amp;do=diff</link>
        <description>Gone Berserk (Level 4)

Level 4 mission from security agent.

EoM enemies. Mostly Kinetic damage. The ones that hit hard and far are the EoM Hydras that do Kinetic damage.

Double kinetic hardener is best.

Enemies hit out at 125km+.

Walkthrough

Can warp at distance to location. Only one room. Lots of big asteroids in the way making it difficult to maneuver when warping in close.</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:haunted_yard&amp;rev=1758144281&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-09-17T21:24:41+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>haunted_yard</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:haunted_yard&amp;rev=1758144281&amp;do=diff</link>
        <description>Haunted Yard

Combat signature (level I) scanned down in high sec. Can escalate to Pulverize the Pioneers multi-part expedition.

All frigates.

NOTE Strain Infestor Alvi warp scramble.

Quick run

Can loot the Leaking Cask right away. Kill everything if you want the Sentient spawn though.</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:heirarchy&amp;rev=1694110969&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-09-07T18:22:49+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>heirarchy</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:heirarchy&amp;rev=1694110969&amp;do=diff</link>
        <description>Heirarchy

Null Sec, Cosmic Signature, Level II or III, Combat (Drones). I think the level II and level III are slightly different.

Easily completed.

Escalates to expedition: Trouble in Paradise (Level 5 difficulty)

NOTE In second room, must approach</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:high-sec_combat_exploration_confessor&amp;rev=1757994339&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-09-16T03:45:39+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>high-sec_combat_exploration_confessor</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:high-sec_combat_exploration_confessor&amp;rev=1757994339&amp;do=diff</link>
        <description>High-sec combat exploration Confessor

Good for doing high-sec combat explorations. Combat anomalies in high-sec are no problem. Also completed a DED 4/10.


[Confessor, Confession]
Damage Control II
Small Armor Repairer II
Thermal Coating II
Tracking Enhancer II
Heat Sink II

5MN Microwarpdrive II
Data Analyzer II
Relic Analyzer II

Small Focused Pulse Laser II
Small Focused Pulse Laser II
Small Focused Pulse Laser II
Small Focused Pulse Laser II
Sisters Core Probe Launcher
Small Tractor Beam I…</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:improved_serpentis_covert_research_facility&amp;rev=1693766194&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-09-03T18:36:34+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>improved_serpentis_covert_research_facility</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:improved_serpentis_covert_research_facility&amp;rev=1693766194&amp;do=diff</link>
        <description>Improved Serpentis Covert Research Facility

Ghost site found in null.

I looted one can and got out. About 13 mil from the one different can.</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:independence&amp;rev=1695928860&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-09-28T19:21:00+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>independence</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:independence&amp;rev=1695928860&amp;do=diff</link>
        <description>Independence

Combat signature scanned in null sec.

Warpin

Only acceleration gate.

Room 1

Beacon on warpin can decloak. Enemies within 15km. Missile batteries. Frigates through cruisers.

Warning: wave spawns when approaching gate.

Room 2

Beacon on warpin can decloak.</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:infiltrated_outposts&amp;rev=1757908173&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-09-15T03:49:33+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>infiltrated_outposts</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:infiltrated_outposts&amp;rev=1757908173&amp;do=diff</link>
        <description>Infiltrated Outposts (Level 4)

Level 4 security mission. Rogue drones.

Walkthrough

Done with Level 4 Mission Sentry Dominix. Easy.

Warpin

Just an acceleration gate

Room 1

Frigates and Cruisers 25-45km away. One battleship.

There are two packs. Can engage the closest group without aggroing the second. I was able to engage with medium drones and tank the damage without MJD away.</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:local_serpentis_mainframe&amp;rev=1757192344&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-09-06T20:59:04+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>local_serpentis_mainframe</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:local_serpentis_mainframe&amp;rev=1757192344&amp;do=diff</link>
        <description>Local Serpentis Mainframe

Level I data signature scanned in high sec.

2 cans, only 3-5km away. Both were in hacking distance on warp-in.

	*  Serpentis Info Shard x2

Loot

	*  2025-09-06 1.2 mil
	*  2023-09-09 8.35 mil (7.3 mil was CV-Composite Molecular Condenser x6)</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:local_serpentis_minor_shipyard&amp;rev=1758164701&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-09-18T03:05:01+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>local_serpentis_minor_shipyard</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:local_serpentis_minor_shipyard&amp;rev=1758164701&amp;do=diff</link>
        <description>Local Serpentis Minor Shipyard

Data signature level IV scanned in high sec.

5 cans 7-12km away.

	*  Serpentis Info Shard x3 (very green: 50 strength)
	*  Serpentis Com Tower x2 (green: 70 strength)

Loot

	*  2023-09-09: ~9.54 mil (7.3 mil was CV-Composite Molecular Condenser x6)</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:local_serpentis_shattered_life-support_unit&amp;rev=1694231515&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-09-09T03:51:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>local_serpentis_shattered_life-support_unit</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:local_serpentis_shattered_life-support_unit&amp;rev=1694231515&amp;do=diff</link>
        <description>Local Serpentis Shattered Life-Support Unit

Data site, level II cosmic signature in high sec.

3 cans:

	*  Serpentis Info Shard x3 (green)

Loot

	*  2023-09-08: ~1 mil</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:local_serpentis_virus_test_site&amp;rev=1757359392&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-09-08T19:23:12+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>local_serpentis_virus_test_site</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:local_serpentis_virus_test_site&amp;rev=1757359392&amp;do=diff</link>
        <description>Local Serpentis Virus Test Site

Level I cosmic signature scanned in high sec.

2 cans: Serpentis Info Shard</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:massive_attack&amp;rev=1759955320&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-10-08T20:28:40+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>massive_attack</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:massive_attack&amp;rev=1759955320&amp;do=diff</link>
        <description>Massive Attack (Level 4)

Level 4 security mission. Very easy.

Walkthrough

Done with Level 4 Mission Sentry Dominix and Level 4 Mission Pulse Apocalypse. Easy.

Warpin

Initial defenders are just a few destroyers. Easy.

Room 1

2 groups of enemies. One 45km away, another group 60km away. Neither aggro until attacked. Can attack both groups individually. Frigates through Battlecruisers. Sansha use tracking disruptors. Easy room though.</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:mindflood&amp;rev=1757366540&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-09-08T21:22:20+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mindflood</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:mindflood&amp;rev=1757366540&amp;do=diff</link>
        <description>Mindflood

Escalation from combat signature Serpentis Hideout.

Completed with Sunesis explorer destroyer.</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:mining_misappropriation&amp;rev=1760327839&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-10-13T03:57:19+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>mining_misappropriation</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:mining_misappropriation&amp;rev=1760327839&amp;do=diff</link>
        <description>Mining Misappropriation (Level 4)

Level 4 security mission.

Done with Level 4 Mission Sentry Dominix and Level 4 Mission Pulse Apocalypse.

Walkthrough

On warpin there is one mining ship 40km away. After destroying it, waves begin.

Wave 1: 3-4 BS - 55km away 

Wave 2: 4 BS - 75km away 

Wave 3: 4 BS 


Done.</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:minor_serpentis_annex&amp;rev=1693624776&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-09-02T03:19:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>minor_serpentis_annex</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:minor_serpentis_annex&amp;rev=1693624776&amp;do=diff</link>
        <description>Minor Serpentis Annex

Cosmic signature, Level II

DED Unrated

Ship used: Dano's Combat Explorer Proteus

Acceleration gate

Special notes

	*  The solo cruisers (Corelum Scout) trigger reinforcements when attacked

Report

Room 1

There is a beacon after the acceleration gate which decloaked me, but they did not aggro and I was able to get out and cloak, get to distance, and start sniping.</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:nullsec_border_rare_asteroids&amp;rev=1693948582&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-09-05T21:16:22+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>nullsec_border_rare_asteroids</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:nullsec_border_rare_asteroids&amp;rev=1693948582&amp;do=diff</link>
        <description>Nullsec Border Rare Asteroids

Cosmic anomaly in null sec. Seen in Y9.

Asteroids up to 80km apart.

Rats up to battleship size spawn.

Ore:

	*  Mordunium (10m3/80 Pyerite)
	*  Moonshine Ytirium (15% bonus yield) (60m3/276 Isogen)
	*  Jet Ochre (15% bonus yield) (800m3/Mexallon 1564/Isogen 1380/Nocxium 368)</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:pirate_slaughter&amp;rev=1760156456&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-10-11T04:20:56+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>pirate_slaughter</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:pirate_slaughter&amp;rev=1760156456&amp;do=diff</link>
        <description>Pirate Slaughter (Level 4)

Level 4 mission from security agent. Gurista enemies (kinetic/thermal). Double kinetic armor helps.

Notes

Challenging

Enemies can hit out 200km+. Enemies jam targeting with ECM (the Pith Communications Officer, Exterminator version) but it has a range limit. In each room, certain BS are trigger for reinforcements. Manage the waves carefully.</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:pulverize_the_pioneers&amp;rev=1694273134&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-09-09T15:25:34+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>pulverize_the_pioneers</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:pulverize_the_pioneers&amp;rev=1694273134&amp;do=diff</link>
        <description>Pulverize the Pioneers

Escalation from Haunted Yard cosmic signature combat site.</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:radiance&amp;rev=1757286591&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-09-07T23:09:51+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>radiance</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:radiance&amp;rev=1757286591&amp;do=diff</link>
        <description>Radiance

Combat signature scanned in null sec.

WARNING There are warp scrambling frigates.

Walkthrough

Room 1 is in open space. It contains an acceleration gate that is not locked so the room can be skipped. Additional waves spawn as you approach the gate though.</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:regional_serpentis_data_processing_center&amp;rev=1694551239&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-09-12T20:40:39+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>regional_serpentis_data_processing_center</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:regional_serpentis_data_processing_center&amp;rev=1694551239&amp;do=diff</link>
        <description>Regional Serpentis Data Processing Center

Level II data signature scanned in low sec.

5 cans:

	*  Serpentis Com Tower x2
	*  Serpentis Info Shard x2 (green 50)
	*  Serpentis Mainframe x1 

Loot

	*  2023-09-12 ~4.3 mil</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:ritualist_raids&amp;rev=1760066246&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-10-10T03:17:26+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>ritualist_raids</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:ritualist_raids&amp;rev=1760066246&amp;do=diff</link>
        <description>Ritualist Raids

Level 4 security mission. Blood Raiders (EM/Thermal).

Walkthrough

Done with Level 4 Mission Pulse Apocalypse.

Warpin

Only acceleration gate

Room 1

Enemies 30km away. Mostly frigate and destroyer. A couple battleship. They did not aggro and I slowboated away to 50km range. Battleships are the only thing that can hit out to 50km. Frigates use tracking disruptor. Easy room.</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:rogue_drone_asteroid_infestation&amp;rev=1757695332&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-09-12T16:42:12+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>rogue_drone_asteroid_infestation</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:rogue_drone_asteroid_infestation&amp;rev=1757695332&amp;do=diff</link>
        <description>Rogue Drone Asteroid Infestation

Cosmic signature scanned in high sec.

Quick and easy. Frigate and light drone only. Lots of Omber to mine.

NOTE There is an Omber asteroid in the first room and 2 in the second room and 8 in the third room.

Warpin</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:rogue_drone_harassment&amp;rev=1757906596&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-09-15T03:23:16+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>rogue_drone_harassment</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:rogue_drone_harassment&amp;rev=1757906596&amp;do=diff</link>
        <description>Rogue Drone Harassment (Level 4)

Level 4 security mission.

WARNING Scram and web frigates.

Walkthrough

Done with Level 4 Mission Sentry Dominix.

Warpin

Only an acceleration gate.

Room 1

Only a battleship 70km away. Upon attacking, they call in reinforcements. Frigates through Battlecruisers 25km away. They scram and web. Was tankable though. Did not have to MJD away. Used medium drones.</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:ruined_serpentis_crystal_quarry&amp;rev=1694489556&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-09-12T03:32:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>ruined_serpentis_crystal_quarry</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:ruined_serpentis_crystal_quarry&amp;rev=1694489556&amp;do=diff</link>
        <description>Ruined Serpentis Crystal Quarry

Level IV relic site, scanned in null sec.

Black monolith is the main object.

7 cans, 45-60km away:

	*  Serpentis Rubble x1 (green)
	*  Serpentis Remains x3 (yellow)
	*  Serpentis Ruins x3 (red)

Loot

	*  2023-09-06: ~22.9 mil</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:ruined_serpentis_monument_site&amp;rev=1694538276&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-09-12T17:04:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>ruined_serpentis_monument_site</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:ruined_serpentis_monument_site&amp;rev=1694538276&amp;do=diff</link>
        <description>Ruined Serpentis Monument Site

6 cans 70-96km away:

	*  Serpentis Ruins
	*  Serpentis Rubble x2 (green 70)
	*  Serpentis Remains x3 (yellow 70)

Loot

	*  2023-09-11 ~11.8 mil
	*  2023-09-11 ~13.2 mil
	*  2023-09-12 ~8.47 mil
	*  2023-09-12 ~26.3 mil</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:ruined_serpentis_science_outpost&amp;rev=1694385855&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-09-10T22:44:15+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>ruined_serpentis_science_outpost</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:ruined_serpentis_science_outpost&amp;rev=1694385855&amp;do=diff</link>
        <description>Ruined Serpentis Science Outpost

Level III cosmic signature scanned in null sec.

6 cans 7-44km away:

	*  Serpentis Remains x4 (yellow 70)
	*  Serpentis Ruins x2 (red 90)

Loot

	*  2023-09-10: ~10.2 mil
	*  2023-09-10: ~10.9 mil
		*  Capital Drone Durability Enhancer II Blueprint (40 mil on contracts?)</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:ruined_serpentis_temple_site&amp;rev=1694710479&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-09-14T16:54:39+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>ruined_serpentis_temple_site</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:ruined_serpentis_temple_site&amp;rev=1694710479&amp;do=diff</link>
        <description>Ruined Serpentis Temple Site

Cosmic signature, level II, found in null

A bunch of rocks surrounding a ruind monument.

6 cans

	*  Serpentis Rubble x1 (green)
	*  Serpentis Remains x3 (yellow)
	*  Serpentis Ruins x2 (red)

Loot:

	*  2023-09-03: ~5.2 mil</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:serpentis_base&amp;rev=1757548836&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-09-11T00:00:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>serpentis_base</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:serpentis_base&amp;rev=1757548836&amp;do=diff</link>
        <description>Serpentis Base

Level I combat signature scanned in null sec. Unrated site. Can escalate to Contract Killers.

Short and easy. Destroy the Serpentis Armory in the second room.

No scramblers.

Warpin

Only an acceleration gate.

Room 1

Beacon on warpin might break cloak. Closest enemy is guardian cruiser 10km away. Rest are 92-154km away.</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:serpentis_chemical_lab&amp;rev=1694554057&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-09-12T21:27:37+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>serpentis_chemical_lab</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:serpentis_chemical_lab&amp;rev=1694554057&amp;do=diff</link>
        <description>Serpentis Chemical Lab

Level III gas signature scanned in low sec. Combat site with data cans.

It is labeled a gas site, but it is a combat and data site.

Warpin

No gate. Able to maintain cloak on warpin, no beacon. Sometimes frig spawn when hacking.</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:serpentis_corporation_hydroponics_site&amp;rev=1693865263&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-09-04T22:07:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>serpentis_corporation_hydroponics_site</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:serpentis_corporation_hydroponics_site&amp;rev=1693865263&amp;do=diff</link>
        <description>Serpentis Corporation Hydroponics Site

Received as escalation from Serpentis Den.</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:serpentis_den&amp;rev=1757212879&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-09-07T02:41:19+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>serpentis_den</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:serpentis_den&amp;rev=1757212879&amp;do=diff</link>
        <description>Serpentis Den

Up to cruisers in size. Lots of destroyers and frigates.

Warpin

Enemies 15-20km away when warping to 0.

Multiple Serpentis Light Missile Towers (typically the trigger for more waves).

Asteroids

	*  Many Veldspar rocks

Loot/rare spawn/escalations</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:serpentis_extravaganza&amp;rev=1760330357&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-10-13T04:39:17+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>serpentis_extravaganza</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:serpentis_extravaganza&amp;rev=1760330357&amp;do=diff</link>
        <description>Serpentis Extravaganza

Level 4 security mission. Serpentis (Thermal/Kinetic).

Walkthrough

Warpin

Only an acceleration gate.

Room 1

3 groups. 20km-50km away.

Closest group, frigates 20km away. Shooting them triggers more cruisers in their group to spawn.</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:serpentis_forlorn_hideaway&amp;rev=1693780983&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-09-03T22:43:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>serpentis_forlorn_hideaway</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:serpentis_forlorn_hideaway&amp;rev=1693780983&amp;do=diff</link>
        <description>Serpentis Forlorn Hideaway

No towers

On warpin, 5 frigates 40km away.

Multiple cruisers in reinforcements. One wave has 5 cruisers.

Rare spawns/Escalations/Loot:

	*  2023-09-03 630k salvage</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:serpentis_forlorn_hub&amp;rev=1694636475&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-09-13T20:21:15+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>serpentis_forlorn_hub</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:serpentis_forlorn_hub&amp;rev=1694636475&amp;do=diff</link>
        <description>Serpentis Forlorn Hub

Combat anomaly in null sec.

Warpin

Initial defenders:

	*  Guardian Frigate x4
	*  Cruiser x4
	*  Battlecruiser x2
	*  Battleship x3

Next wave:

	*  Guardian Cruiser x2 (triggered next wave)
	*  Battlecruiser x7
	*  Battleship x3</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:serpentis_forsaken_hideaway&amp;rev=1693884674&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-09-05T03:31:14+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>serpentis_forsaken_hideaway</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:serpentis_forsaken_hideaway&amp;rev=1693884674&amp;do=diff</link>
        <description>Serpentis Forsaken Hideaway

Up to destroyer class enemies.

Enemies will attack drones.

Warpin

Warping to 0 lands you right on the enemies

Initial enemies:

	*  Destroyer x3
	*  Frigate x3

More waves

First reinforcements:

	*  Destroyer x3
	*  Frigate x3</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:serpentis_forsaken_hub&amp;rev=1757257030&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-09-07T14:57:10+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>serpentis_forsaken_hub</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:serpentis_forsaken_hub&amp;rev=1757257030&amp;do=diff</link>
        <description>Serpentis Forsaken Hub

Combat anomaly in null sec.

Type A: Station near asteroids



	*  Wave 1/6
		*  Battlecruiser x3
		*  Battleship x3 

	*  Wave 2/6
		*  Guardian Frigate x3-4
		*  Battleship x3-4

	*  Wave 3/6
		*  Guardian Cruiser x3
		*  Battleship x3-4</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:serpentis_forsaken_rally_point&amp;rev=1694888536&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-09-16T18:22:16+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>serpentis_forsaken_rally_point</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:serpentis_forsaken_rally_point&amp;rev=1694888536&amp;do=diff</link>
        <description>Serpentis Forsaken Rally Point

Combat anomaly in null sec. Frigates through battleships.

Warpin

Initial defenders:

	*  Cruiser x1-2
	*  Battleship x1

Loot

	*  2023-09-16 No shadow, no escalation - about 30 min to clear + 10 to loot/salvage
		*</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:serpentis_fortress&amp;rev=1695227477&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-09-20T16:31:17+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>serpentis_fortress</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:serpentis_fortress&amp;rev=1695227477&amp;do=diff</link>
        <description>Serpentis Fortress

Level I combat signature scanned down in null sec. Unrated site.

Quick notes

Solod in Proteus.

	*  Clear room 1
	*  Clear room 2 then destroy Serpentis Stronghold if no Shadow Serpentis spawns

Warpin

Only acceleration gate.

Room 1</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:serpentis_haven&amp;rev=1757096763&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-09-05T18:26:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>serpentis_haven</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:serpentis_haven&amp;rev=1757096763&amp;do=diff</link>
        <description>Serpentis Haven

Tier 9 combat anomaly in null sec.

Type A: Station with satellites

A station surrounded by big satellites.

WARNING Factory Defense Sentry can hit all the way out to 160km+ so there is no outranging them.



	*  Wave 1/6
		*  Factory Defense Sentry x2 (</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:serpentis_hidden_hideaway&amp;rev=1694310062&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-09-10T01:41:02+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>serpentis_hidden_hideaway</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:serpentis_hidden_hideaway&amp;rev=1694310062&amp;do=diff</link>
        <description>Serpentis Hidden Hideaway

Up to cruiser size enemies.

Asteroid mining post is main object.

On warpin:

	*  Serpentis Sentry Gun
	*  Cruiser x2
	*  Frigate x6

Killing the tower triggered another wave:

	*  Cruiser x1
	*  Frigate x4

Then more waves of:</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:serpentis_hidden_hub&amp;rev=1694182488&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-09-08T14:14:48+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>serpentis_hidden_hub</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:serpentis_hidden_hub&amp;rev=1694182488&amp;do=diff</link>
        <description>Serpentis Hidden Hub

Mostly cruiser and battlecruisers at the beginning.</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:serpentis_hidden_rally_point&amp;rev=1694362493&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-09-10T16:14:53+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>serpentis_hidden_rally_point</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:serpentis_hidden_rally_point&amp;rev=1694362493&amp;do=diff</link>
        <description>Serpentis Hidden Rally Point

Asteroid Colony - Refinery (cannot attack it) and Rock Formations are the main object.

About 40 minutes to kill everything with Proteus+Warden. It has huge waves.

Note: Grand Admirals hit HARD at 70km.

Warpin

Warping to 100 put enemies 100-120km away.</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:serpentis_hideaway&amp;rev=1694233443&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-09-09T04:24:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>serpentis_hideaway</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:serpentis_hideaway&amp;rev=1694233443&amp;do=diff</link>
        <description>Serpentis Hideaway

Frigate is largest size enemy.

Type 1: Bunker

Has lots of Veldspar

Warpin

2 frigates, 20km away

A bunker and a lookout building.

7 frigates total.

Type 2: Satellite

Warpin

1 frigate on warpin about 30km away.

Satellite dish (Forward Observation Post) is destroyable.</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:serpentis_hideout&amp;rev=1758253911&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-09-19T03:51:51+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>serpentis_hideout</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:serpentis_hideout&amp;rev=1758253911&amp;do=diff</link>
        <description>Serpentis Hideout

Allows only T1 and T2/T3 frig/destroyer.

Very easy. Frigates only. A breeze with Retribution and Confessor.

NOTE Destroy the Armory in the last room to trigger escalation. Can trigger Mindflood escalation.

Warpin

Warpin has only an acceleration gate.</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:serpentis_hub&amp;rev=1694787176&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-09-15T14:12:56+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>serpentis_hub</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:serpentis_hub&amp;rev=1694787176&amp;do=diff</link>
        <description>Serpentis Hub

Three bunkers and a lookout tower. Initial defenders plus three small waves.

Warpin

Warping to 100km puts enemies 147km-156km away.

Sentry towers and cruise missile battery hit out to 150km+.

Initial defenders:

	*  Serpentis Heavy Missile Battery x2</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:serpentis_logistical_outpost_p2&amp;rev=1694015388&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-09-06T15:49:48+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>serpentis_logistical_outpost_p2</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:serpentis_logistical_outpost_p2&amp;rev=1694015388&amp;do=diff</link>
        <description>Serpentis Logistical Outpost P2

Received as escalation from DED 6/10 Serpentis Logistical Outpost</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:serpentis_logistical_outpost&amp;rev=1694017465&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-09-06T16:24:25+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>serpentis_logistical_outpost</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:serpentis_logistical_outpost&amp;rev=1694017465&amp;do=diff</link>
        <description>Serpentis Logistical Outpost

Cosmic signature scanned down in null sec, DED 6/10.

This site I found harder than the 8/10 and 10/10 (though I only did the first 4/5 rooms in those)

Escalated to Serpentis Logistical Outpost P2 8 jumps away in null.

NOTE: Room 2 is incredibly dangerous with 2 energy neut towers, warp scrambling frigs, and more sentry towers.</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:serpentis_lookout&amp;rev=1694907301&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-09-16T23:35:01+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>serpentis_lookout</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:serpentis_lookout&amp;rev=1694907301&amp;do=diff</link>
        <description>Serpentis Lookout

Combat signature level 1scanned in high sec. Mostly frigate and destroyer. Can escalate to Angel Kickbacks.

Consider this as a mining site. Exhumers and battlecruisers are allowed in, and can kill all the enemies. Rare ores inside.

NOTE Room 1 contains Hemorphite and Jaspet asteroids. Room 2 contains Omber.</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:serpentis_military_complex&amp;rev=1757563018&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-09-11T03:56:58+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>serpentis_military_complex</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:serpentis_military_complex&amp;rev=1757563018&amp;do=diff</link>
        <description>Serpentis Military Complex

DIED! - In my Proteus, on warp-in, beacon prevents cloaking, towers do tons of damage. Scrambling frigates. Even though I managed to MWD away and get away from the frigs, I died very quick. Too dangerous.</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:serpentis_narcotics_warehouses&amp;rev=1693884073&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-09-05T03:21:13+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>serpentis_narcotics_warehouses</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:serpentis_narcotics_warehouses&amp;rev=1693884073&amp;do=diff</link>
        <description>Serpentis Narcotics Warehouses

DED 3/10. Received as escalation from Serpentis Hideaway.

Mostly frigates.

Warpin

Warpin leads to acceleration gate.

Room 1

All frigates. Two gates to pick from.

Can burn to security gate and kill nothing.

Kill and loot stronghold in the last room.</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:serpentis_paramilitary_complex&amp;rev=1694143124&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-09-08T03:18:44+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>serpentis_paramilitary_complex</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:serpentis_paramilitary_complex&amp;rev=1694143124&amp;do=diff</link>
        <description>Serpentis Paramilitary Complex

A level II cosmic signature scanned in null sec. DED 7/10.

Warpin

Initial warpin is just an acceleration gate.

Room 1

I was able to maintain cloak, landing 3km from the beacon. Enemies are 21 to 63km.

	*  Destroyer x13</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:serpentis_phi-outpost&amp;rev=1757994250&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-09-16T03:44:10+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>serpentis_phi-outpost</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:serpentis_phi-outpost&amp;rev=1757994250&amp;do=diff</link>
        <description>Serpentis Phi-Outpost

Combat signature level II, scanned in high sec. DED 4/10.

Max ship size is battlecruiser.

Completed with High-sec combat exploration Confessor.

Warpin

Only acceleration gate.

Room 1

Frigates through Battlecruisers.

An Electronically Sealed Container with some loot.</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:serpentis_prison_camp&amp;rev=1757195558&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-09-06T21:52:38+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>serpentis_prison_camp</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:serpentis_prison_camp&amp;rev=1757195558&amp;do=diff</link>
        <description>Serpentis Prison Camp

Level III combat signature scanned down in null sec.

WARNING: There are warp scrambling frigs.

DED 8/10 rated. I would bring two people.

Warpin

Loot</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:serpentis_refuge&amp;rev=1758638928&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-09-23T14:48:48+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>serpentis_refuge</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:serpentis_refuge&amp;rev=1758638928&amp;do=diff</link>
        <description>Serpentis Refuge

2 lookout towers and Cargo Rig are main objects

Up to destroyers in size. Easily done with a T1 destroyer.

2 towers on warpin.

Rare spawns/Loot/Escalations:

	*  2023-09-03 None
	*  2023-09-03 None
	*  2023-09-03 None
	*  2023-09-04 None</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:serpentis_sanctum&amp;rev=1695001503&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-09-18T01:45:03+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>serpentis_sanctum</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:serpentis_sanctum&amp;rev=1695001503&amp;do=diff</link>
        <description>Serpentis Sanctum

The rings version is shorter than the station version.

Parallel Rings



There are five parallel rings each with a Magnetic Double-Capped Bubble in the center of each (destroyable?).

Warpin

Warping to 100km puts enemies 107-111km away.</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:serpentis_vigil&amp;rev=1758120150&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-09-17T14:42:30+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>serpentis_vigil</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:serpentis_vigil&amp;rev=1758120150&amp;do=diff</link>
        <description>Serpentis Vigil

Level III cosmic signature scanned in high sec.

Unrated DED complex. Can lead to expedition escalation Booster R&amp;D.

Completed in a Stratios and a Confessor.

Room 1

Enemies are frigate through battlecruiser size.

Room 2

Sentry towers hit pretty hard.</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:serpentis_watch&amp;rev=1764087210&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-11-25T16:13:30+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>serpentis_watch</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:serpentis_watch&amp;rev=1764087210&amp;do=diff</link>
        <description>Serpentis Watch

Unrated DED site, scanned in 0.4, 0.5, 0.6 security status, level II combat signature.

Tough cruiser or battlecruiser recommended. Also completed with Confessor and a Legion.

Lots of Veldspar and Scordite in room 1.

Quick run

In the first room, approach the gate to trigger all the waves, and kill the Corelum Militant Commander to unlock the gate and jump to the second room.</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:shadow_serpentis_fleet_staging_point&amp;rev=1694664333&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-09-14T04:05:33+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>shadow_serpentis_fleet_staging_point</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:shadow_serpentis_fleet_staging_point&amp;rev=1694664333&amp;do=diff</link>
        <description>Shadow Serpentis Fleet Staging Point

Level IV combat signature scanned in null sec. The only combat site starting with Shadow. Multiple parts. Like an unrated 10/10. It can also be received as an escalation.

Part 1

Takes about 40 minutes.

Warpin</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:silence_the_informant&amp;rev=1760068470&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-10-10T03:54:30+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>silence_the_informant</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:silence_the_informant&amp;rev=1760068470&amp;do=diff</link>
        <description>Silence The Informant

Level 4 security mission.

Enemy type: Rogue drones, mercenaries (thermal/kinetic from drones, explosive from mercs?)

Notes

Nothing can hit when out at 150km+. Easy sniping in Level 4 Mission Sentry Dominix. Also easily done with Level 4 Mission Pulse Apocalypse.

Walkthrough

Warpin

Only an acceleration gate.</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:sister_nebula&amp;rev=1694282132&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-09-09T17:55:32+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>sister_nebula</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:sister_nebula&amp;rev=1694282132&amp;do=diff</link>
        <description>Sister Nebula

Gas site scanned in low sec.</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:small_mordunium_deposit&amp;rev=1756913455&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-09-03T15:30:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>small_mordunium_deposit</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:small_mordunium_deposit&amp;rev=1756913455&amp;do=diff</link>
        <description>Small Mordunium Deposit

Mordunium has a lot of Pyerite. There is also Pyroxeres which provides Mexallon not normally available in the Solitutde region.</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:standard_sleeper_cache&amp;rev=1694035397&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-09-06T21:23:17+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>standard_sleeper_cache</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:standard_sleeper_cache&amp;rev=1694035397&amp;do=diff</link>
        <description>Initial warpin is a single data can (red). Hacking it opens a gate that you take into the main room.

Some towers 250km away but don't attack.

	*  Remote Defense Grid Unit - Toggles different sentry towers on and off
	*  Coordinate Plotting Devices x3 (red) - Provide X, Y, Z coordinate objects.</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:stop_the_thief&amp;rev=1760208587&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-10-11T18:49:47+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>stop_the_thief</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:stop_the_thief&amp;rev=1760208587&amp;do=diff</link>
        <description>Stop The Thief (Level 4)

Level 4 mission from security agent.

Walkthrough

Can warp in at distance.

Done with Level 4 Mission Sentry Dominix.

The whole room aggros at once. Enemies are fast. Completed after killing main enemy Shadow who is triggered by killing the solo BS at the top.</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:superior_sleeper_cache&amp;rev=1694281852&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-09-09T17:50:52+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>superior_sleeper_cache</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:superior_sleeper_cache&amp;rev=1694281852&amp;do=diff</link>
        <description>Superior Sleeper Cache

Level V data signature scanned in low-sec.

Warpin

A hyperfluct generator is the only thing on warpin ready to be hacked and open the gates.</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:the_assault&amp;rev=1759247094&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-09-30T15:44:54+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>the_assault</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:the_assault&amp;rev=1759247094&amp;do=diff</link>
        <description>The Assault

Level 4 security mission.

Against the Guristas, it was tough in my Level 4 Mission Sentry Dominix. I had to warp out a couple times. Doable though, but lots of enemies that shoot REALLY far. No outranging and sniping them.</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:the_blockade&amp;rev=1757709816&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-09-12T20:43:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>the_blockade</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:the_blockade&amp;rev=1757709816&amp;do=diff</link>
        <description>The Blockade (Level 4)

A level 4 security mission.
Done with Level 4 Mission Sentry Dominix.

Walkthrough

There is no gate and can warp in at distance.

On warpin, a statis tower, destroyers, and battleships await.

Easy kills once MJD away and place sentry drones.

Several waves.</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:the_rogue_slave_trader&amp;rev=1760369626&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-10-13T15:33:46+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>the_rogue_slave_trader</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:the_rogue_slave_trader&amp;rev=1760369626&amp;do=diff</link>
        <description>The Rogue Slave Trader

Level 4 security mission. Sansha enemies (EM/thermal).

Walkthrough

Done with Level 4 Mission Pulse Apocalypse.

Mission 1 of 2

Warpin

Can warp in at distance. Warping to 0 puts enemies 45km away. Several frigates, couple cruiser, 1 BS. Pretty easy.

Destroy the slave pens to get mission item.</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:the_score&amp;rev=1759955455&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-10-08T20:30:55+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>the_score</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:the_score&amp;rev=1759955455&amp;do=diff</link>
        <description>The Score (Level 4)

Level 4 mission from security agent.

Walkthrough

Done with Level 4 Mission Sentry Dominix. Sansha Nation enemies (EM/Thermal). Also done with Level 4 Mission Pulse Apocalypse.

Easy.

Warpin

Only acceleration gate.

Room 1

Lots of frigates, destroyers, and cruisers. 1 Battleship. Was able to MJD to safe distance no problem. The Sansha ships can't hit very far so easy to snipe them. All the reinforcement warped in immediately and spawned at once. After clearing them all n…</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:trouble_in_paradise&amp;rev=1693705690&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-09-03T01:48:10+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>trouble_in_paradise</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:trouble_in_paradise&amp;rev=1693705690&amp;do=diff</link>
        <description>Trouble in Paradise

This was an expedition escalation received from Heirarchy.

Summary:

	*  About 125 million from final boss. Drone parts along the way from Sentients, T2 Salvage from hive mother
	*  About 90 million in bounties throughout the whole journey</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:unauthorized_military_presence&amp;rev=1759898393&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-10-08T04:39:53+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>unauthorized_military_presence</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:unauthorized_military_presence&amp;rev=1759898393&amp;do=diff</link>
        <description>Unauthorized Military Presence

Level 4 security mission.

Blood Raiders (EM/Thermal)

Walkthrough

Warpin

Enemies at 25-45km. Small group of Destroyer through Battlecruiser. Nothing too dangerous.

Room 1

Enemies 85-100km away. Then soon spawns at 75km with the transport ship(but it does not aggro, so don't attack until the first group is dead!).</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:vengeance&amp;rev=1759854350&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2025-10-07T16:25:50+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>vengeance</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:vengeance&amp;rev=1759854350&amp;do=diff</link>
        <description>Vengeance

Level 4 security mission.

Serpentis enemies.

MJD recommended.

Walkthrough

Room 1

Warp scrambling frigates only 15km away. Had enough time to MJD away.

Room 2

Frigates web me before I can even activate MJD. They did not scram me though so I was able to MJD to safety.</description>
    </item>
    <item rdf:about="https://www.evecommander.johndleon.com/doku.php?id=reports:wild_nebula&amp;rev=1694282344&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2023-09-09T17:59:04+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>wild_nebula</title>
        <link>https://www.evecommander.johndleon.com/doku.php?id=reports:wild_nebula&amp;rev=1694282344&amp;do=diff</link>
        <description>Wild Nebula

Level II gas signature scanned in low-sec.</description>
    </item>
</rdf:RDF>
