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Unrated DED site, scanned in 0.5, 0.6 high sec, level II combat signature.
Worth doing. Mostly cruiser enemies.
Tough cruiser or battlecruiser recommended.
Lots of Veldspar and Scordite in room 1.
Warpin has only an acceleration gate.
Completed with a battlecruiser.
First room is full of cruiser and destroyers about 30-40km away.
Do NOT attack Corelum Scout until ready for next wave.ves.
At the end, a Corelum Militant Commander battlecruiser spawns. Kill them to unlock the gate.
When I approached the gate, it said an alarm was sounded, but it let me warp and I didn't see any enemies spawn before I warped.
Main object is a huge stalagmite.
Lots of Veldspar asteroids.
Only frigates and destroyers on warpin, 40km away.
They did not spawn any reinforcements when killed.
Destroying the drug labs did nothing and had no loot.
In chat there is a note about protecting the smugglers gate. Attacking it spawned a shitload of cruisers and battlecruisers and destroyers. The more you attack the more waves spawn.
Shadow Serpentis Guard spawned (frigate, 75,000isk bounty) after a while, well after I killed Core Gate Guard.