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Serpentis Base

Level I combat signature scanned in null sec. Unrated site. Can escalate to Contract Killers.

Short and easy. Destroy the Serpentis Armory in the second room.

No scramblers.

Warpin

Only an acceleration gate.

Room 1

Beacon on warpin might break cloak. Closest enemy is guardian cruiser 10km away. Rest are 92-154km away.

Kill the closest one, then the destroyer/BS group. Save the far guardian cruiser for last.

  • 10km away
    • Cruiser x1 Guardian - dampens but does not scram. After killing them I sat on the warpin beacon and sniped.
  • 90km+ away
    • Destroyer x2
    • Battleship x2
  • 150km away
    • Cruiser x1 Guardian - triggered next wave

Next wave after killing the distant guardian cruiser:

  • Cruiser x3 165km away

When approaching the gate ~10km, another wave is spawned:

  • Battlecruiser x2-3

Room 2

Warp-in beacon might decloak. Veldspar asteroids, Scordite.

Clue given to destroy the Serpentis Armory. On one run, I killed the armory right away but nothing happened. Must need to kill everyone too. (Nope, maybe I should save it for last?)

Initial defenders 61-64km away:

  • Cruiser x4 (3 guardians) - Attacking the 1 non-guardian triggered wave.

Next wave 85km away:

  • Battlecruiser x3
  • Battleship x2

Next wave 95km away

  • Destroyer x4
  • Cruiser x3

Loot

  • 2023-09-11 Escalation: Contract Killers
  • 2023-09-12 ~10 mil in bounties (150% modifier) about 20 minutes to complete.
reports/serpentis_base.txt · Last modified: by dano1