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| reports:serpentis_watch [2023/09/09 14:32] – dano1 | reports:serpentis_watch [2025/11/25 16:13] (current) – dano1 | ||
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| ====== Serpentis Watch ====== | ====== Serpentis Watch ====== | ||
| - | Unrated DED site, scanned in 0.5, 0.6 high sec, level II combat signature. | + | Unrated DED site, scanned in 0.4, 0.5, 0.6 security status, level II combat signature. |
| - | Worth doing. Mostly | + | Tough cruiser |
| - | Tough cruiser or battlecruiser recommended. | + | Lots of Veldspar and Scordite in room 1. |
| + | ===== Quick run ===== | ||
| + | |||
| + | In the first room, approach the gate to trigger all the waves, and kill the Corelum Militant Commander to unlock the gate and jump to the second room. | ||
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| + | In the second room, attack the gate to trigger everyone, and then kill the Supervisor Guardians (2) to trigger the Shadow Serpentis and kill the Core Militant Supervisor to complete the site. The Shadow approaches fast, can let it get close to loot easier. | ||
| - | Lots of Veldspar and Scordite in room 1. | ||
| ===== Warpin ===== | ===== Warpin ===== | ||
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| Warpin has only an acceleration gate. | Warpin has only an acceleration gate. | ||
| - | Completed with a battlecruiser. | ||
| ===== First room ===== | ===== First room ===== | ||
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| First room is full of cruiser and destroyers about 30-40km away. | First room is full of cruiser and destroyers about 30-40km away. | ||
| - | Do NOT attack | + | **Attack |
| - | At the end, a Corelum Militant Commander | + | Killing **Corelum Militant Commander** unlocks |
| When I approached the gate, it said an alarm was sounded, but it let me warp and I didn't see any enemies spawn before I warped. | When I approached the gate, it said an alarm was sounded, but it let me warp and I didn't see any enemies spawn before I warped. | ||
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| ===== Second room ===== | ===== Second room ===== | ||
| - | Main object is a huge stalagmite. | + | Main object is a huge stalagmite. Lots of Veldspar asteroids. |
| - | + | ||
| - | Lots of Veldspar asteroids. | + | |
| Only frigates and destroyers on warpin, 40km away. | Only frigates and destroyers on warpin, 40km away. | ||
| - | They did not spawn any reinforcements when killed. | + | **Attack Smugglers gate to spawn waves. As gate gets lower in health, more waves spawn.** |
| - | + | ||
| - | Destroying the drug labs did nothing and had no loot. | + | |
| - | In chat there is a note about protecting the smugglers gate. Attacking it spawned a shitload of cruisers and battlecruisers and destroyers. The more you attack the more waves spawn. | + | Core Militant Supervisor |
| - | Shadow Serpentis Guard spawned (frigate, 75,000isk bounty) after a while, well after I killed | + | Supervisor' |
| ===== Loot/ | ===== Loot/ | ||