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reports:serpentis_sanctum [2023/09/05 16:08] – dano1reports:serpentis_sanctum [2023/09/18 01:45] (current) – [Warpin] dano1
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 ====== Serpentis Sanctum ====== ====== Serpentis Sanctum ======
 +
 +The rings version is shorter than the station version.
 +
 +===== Parallel Rings =====
 +
 +{{ :reports:ring_sanctum.png?direct&600 |}}
 +
 +There are five parallel rings each with a Magnetic Double-Capped Bubble in the center of each (destroyable?).
 +
 +===== Warpin =====
 +
 +Warping to 100km puts enemies 107-111km away.
 +
 +Initial defenders plus four waves.
 +
 +Initial defenders:
 +
 +  * Battlecruiser (4)
 +    * Corelatis Wing Leader x2 (131,250)
 +    * Corelatis High Captain (153,750)
 +    * Corelatis Captain Sentry (146,250)
 +  * Battleship (8)
 +    * Core Grand Admiral x2 (1,162,500)
 +    * Core Lord Admiral x6 (1,218,750)
 +
 +Next wave after second-to-last battleship dead (Lord Admiral?)
 +
 +  * Battlecruiser (4)
 +    * Corelatis Captain Sentry (146,250)
 +    * Corelatis Wing Leader
 +    * Corelatis Squad Leader x2
 +  * Battleship (4)
 +    * Core Grand Admiral x3
 +    * Core Lord Admiral
 +
 +Next wave
 +
 +  * Cruiser (4)
 +    * Corelum Guardian Chief SafeGuard x2 (236,250) Thorax
 +    * Corelum Guardian Chief Guard x2 (225,000) Thorax
 +  * Battleship (3)
 +    * Core Lord Admiral x3
 +
 +Next wave:
 +
 +  * Frigate (3)
 +    * Coreli Guardian Agent 21.375 (Tristan)
 +    * Coreli Guardian Spy 20,250 (Tristan)
 +    * Coreli Guardian Scout 19,125 (Atron)
 +  * Battleship (4)
 +    * Core Grand Admiral x3
 +    * Core Lord Admiral x1
 +
 +Next wave:
 +
 +  * Frigate (3)
 +    * Coreli Guardian Spy x2
 +    * Coreli Guardian Agent
 +  * Battlecruiser (3)
 +    * Corelatis Wing Leader x2
 +    * Corelatis Captain
 +  * Battleship (7)
 +    * Core Grand Admiral x2
 +    * Core Lore Admiral x5
 +
 +Done. About 40 minutes of killing in Sentry Proteus.
 +
 +===== Pirate Complex Station =====
  
 {{ :reports:serpentis_sanctum_pirate_facility.png?direct&600 |}} {{ :reports:serpentis_sanctum_pirate_facility.png?direct&600 |}}
  
-Main object is a Pirate Complex station (destroyable?) and some rock formations.+Main object is a Pirate Complex station (destroyable) and some rock formations.
  
 Initial wave plus five reinforcement waves. Initial wave plus five reinforcement waves.
  
-===== Warpin =====+==== Warpin ====
  
-Warping to 100km puts me 113-127km from enemies. They are in three groups. They all aggroed.+Warping to 100km puts me 113-127km from enemies. They are in three groups. They all aggroed.  On another run, it put me ~82km away and there was only a single group instead of 3.
  
 Initial defenders: Initial defenders:
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 The end. The end.
  
-Pirate Complex is destroyable, but it has a TON of HP.+Pirate Complex is destroyable, but it has a TON of HP. Didn't get anything, but a message appeared in chat after destroying it. I think it can trigger an escalation. I did NOT get a notification when the Shadow spawned. So maybe only needs to be destroyed if no Shadow.
  
  
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 ===== Loot/Rare spawns/Escalations ===== ===== Loot/Rare spawns/Escalations =====
  
-  * 2023-09-05 (Pirate Complex) None +  * 2023-09-05 (Pirate Complex) Nothing special.  
 +    * Bounty: ~64 mil (155% modifier) 
 +    * Salvage: ~18 mil 
 +    * Loot ~16.5 mil (Could only carry 13.6 mil) 
 +      * Total: ~98.5 mil 
 +  * 2023-09-07 (Parallel Rings) about 40 minutes to kill in Proteus, another 40 to MTU pull and salvage. 
 +    * Bounty: ~52.5 mil (160% modifier) 
 +    * Salvage: ~13.8 mil 
 +    * Loot: ~22.7 mil (1010m3), could only carry 15.6 of it - 2 pink dictor bubbles and 4 heavy stasis grapplers make up 14.7 mil/300m3 
 +      * Total: ~89 mil 
 +  * 2023-09-17 (Pirate Complex) 
 +    * Shadow BS - ~11 mil in bounty + 4 mil in salvage 
 +    * Bounty: ~88 mil (162% modifier) 
 +    * Salvage: ~19 mil 
 +    * Loot: ~18.3 mil (1,431m3) could carry about 9 mil 
 +      * Total: ~125 mil
reports/serpentis_sanctum.1693930128.txt.gz · Last modified: by dano1