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homesteading_in_solitude [2025/09/12 20:58] dano1homesteading_in_solitude [2025/09/18 03:51] (current) dano1
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-===== Homesteading in Solitude =====+====== Homesteading in Solitude ======
  
 A guide by Dano1, Elite Space Hackers, on how to thrive off the bountiful and remote region of Solitude. A guide by Dano1, Elite Space Hackers, on how to thrive off the bountiful and remote region of Solitude.
  
-==== Intro ====+===== Intro =====
  
 This guide will explain how to homestead in Solitude, the best region in space, and be self sufficient by living off the land. I enjoy the variety of play styles EVE offers, and participate in all of the major careers: Industrialist, Enforcer, Explorer, and Soldier of Fortune. I will cover how to engage in all these activities from beginner levels to advanced while being self sufficient in Solitude. This guide will explain how to homestead in Solitude, the best region in space, and be self sufficient by living off the land. I enjoy the variety of play styles EVE offers, and participate in all of the major careers: Industrialist, Enforcer, Explorer, and Soldier of Fortune. I will cover how to engage in all these activities from beginner levels to advanced while being self sufficient in Solitude.
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 Once in Solitude, you need to learn to be self sufficient and live off the land to avoid dangerous journeys to trade hubs. There are no major trade hubs, so the market will be limited in Solitude. The market exists, and you will find all the essentials, but you better learn to fend for yourself. The first steps are the hardest if you are starting out with absolutely nothing, but before long, you will find yourself well funded for all of your adventures. Once in Solitude, you need to learn to be self sufficient and live off the land to avoid dangerous journeys to trade hubs. There are no major trade hubs, so the market will be limited in Solitude. The market exists, and you will find all the essentials, but you better learn to fend for yourself. The first steps are the hardest if you are starting out with absolutely nothing, but before long, you will find yourself well funded for all of your adventures.
 +
 +==== Why homestead? ====
 +
 +It is a unique play style that not all players may like, but I find it extremely rewarding. The game becomes a little less about ISK but more about surviving and even thriving in a remote area with no major trade hub. Your life in New Eden becomes less about making ISK, but being able to maintain your activities so you can always have fun without worrying about having to go hit trade hubs to get stuff. 
  
  
  
-=== Why Solitude? ===+==== Why Solitude? ====
  
   * 2 jumps from high sec to null sec   * 2 jumps from high sec to null sec
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   * Enough of a market   * Enough of a market
   * Missions L1-4   * Missions L1-4
 +  * Some low sec pockets
  
  
  
-=== Why homestead? === 
  
-It is a unique play style that not all players may like, but I find it extremely rewarding. The game becomes a little less about ISK but more about surviving and even thriving in a remote area with no major trade hub. Your life in New Eden becomes less about making ISK, but being able to maintain your activities so you can always have fun without worrying about having to go hit trade hubs to get stuff.  
  
- +==== Won't inviting everyone ruin the area? ====
- +
-=== Won't inviting everyone ruin the area? ===+
  
 I doubt it. This area can support a ton of people and there's plenty of room for more people. I'd say it's even too dead and could use some more people to fleet up with. This lifestyle is not for everyone. Plus, if you calculate the number of people who read this, spread that out over time, and the few people who will decide to actually go, and then factor in how often they play, what time of day they play, what activities they like, and all that, I highly doubt there will be so many players in Solitude that it interferes with your play style or becomes as populated as the central systems. I doubt it. This area can support a ton of people and there's plenty of room for more people. I'd say it's even too dead and could use some more people to fleet up with. This lifestyle is not for everyone. Plus, if you calculate the number of people who read this, spread that out over time, and the few people who will decide to actually go, and then factor in how often they play, what time of day they play, what activities they like, and all that, I highly doubt there will be so many players in Solitude that it interferes with your play style or becomes as populated as the central systems.
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 +==== Brand new player advice ====
  
 +  * Use the 1 million skill point bonus you can get from a friend
 +  * Do all of the one-time career agents. This will give you important skills, money, and ships to start off with.
 +  * Do the Sister's of EvE epic arc. This level 1 security mission arc can be done with a destroyer and will reward about 50 mil by the end.
 +  * Do as many of the AIR career achievements as you can get boost your skill points
  
  
  
 +==== Make the decision ====
  
 +First, decide to go. You don't have to take anything with you. Take a shuttle or your corvette. You can leave everything behind and start fresh or make the trip on day one with an alt character. You can do this starting with 0 skills and 0 ISK.
  
  
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 +===== Make the trip =====
  
- +==== Travel to Yvaeroure ====
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-=== Brand new player advice === +
- +
-  * Use the 1 million skill point bonus you can get from a friend +
-  * Do all of the one-time career agents. This will give you important skills, money, and ships to start off with. +
-  * Do the Sister's of EvE epic arc. This level 1 security mission arc can be done with a destroyer and will reward about 50 mil by the end. +
-  * Do as many of the AIR career achievements as you can get boost your skill points +
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-=== Make the decision === +
- +
-First, decide to go. You don't have to take anything with you. Take a shuttle or your corvette. You can leave everything behind and start fresh or make the trip on day one with an alt character. You can do this starting with 0 skills and 0 ISK. +
- +
-=== Travel to Yvaeroure ==+
  
 Travel to Yvaeroure (0.8). The route does go through low sec from the starter systems and there is a possibility you lose your ship. Keep trying, perhaps using a different route or different time of day if you can't get through a certain system. Travel to Yvaeroure (0.8). The route does go through low sec from the starter systems and there is a possibility you lose your ship. Keep trying, perhaps using a different route or different time of day if you can't get through a certain system.
  
-=== Make one of the stations your home ===+==== Make one of the stations your home ====
  
 If you don't set your home station to be in Solitude, you may respawn very far away if your pod dies. If you don't set your home station to be in Solitude, you may respawn very far away if your pod dies.
  
  
-=== Starting with nothing ===+===== Starting with nothing =====
  
 These initial steps assumes you are starting with 0 ISK, 0 skills, and you flew out to Solitude as an alpha clone and have nothing available except the Corvette you get for free at any station. These initial steps assumes you are starting with 0 ISK, 0 skills, and you flew out to Solitude as an alpha clone and have nothing available except the Corvette you get for free at any station.
  
-=== Kill rats for ISK ===+==== Kill rats for ISK ====
  
 Start in **Yvaeroure (0.8)** and kill rats in the asteroid belts. You can also attempt Serpentis Hideaway combat anomalies which are plentiful in the region. You may not be able to complete it without docking to repair. Anomalies drop less loot but have many rats for more bounty. Be sure to loot everything you pick up as you will either use it to fit your ship, or reprocess it for rare minerals. Start in **Yvaeroure (0.8)** and kill rats in the asteroid belts. You can also attempt Serpentis Hideaway combat anomalies which are plentiful in the region. You may not be able to complete it without docking to repair. Anomalies drop less loot but have many rats for more bounty. Be sure to loot everything you pick up as you will either use it to fit your ship, or reprocess it for rare minerals.
  
-=== Get Small Hybrid Turret skill ===+==== Get Small Hybrid Turret skill ====
  
 Keep ratting until you have earned 39,000 ISK. You may need to kill 13 or more rats for this. Keep ratting until you have earned 39,000 ISK. You may need to kill 13 or more rats for this.
 Buy **Small Hybrid Turret skill (39,000 ISK)** and train it to level 1. This will allow you to immediately start using the turrets and ammo that drop from rats. Buy **Small Hybrid Turret skill (39,000 ISK)** and train it to level 1. This will allow you to immediately start using the turrets and ammo that drop from rats.
  
-=== Manufacture Iron Charge S ===+==== Manufacture Iron Charge S ====
  
 Keep ratting and buy **Iron Charge S Blueprint (20,000 ISK)**. Keep ratting and buy **Iron Charge S Blueprint (20,000 ISK)**.
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 Manufacture the ammo, and while it's building, keep ratting to earn ISK. If you pick up any turrets, you can immediately fit them and start using your ammo. Manufacture the ammo, and while it's building, keep ratting to earn ISK. If you pick up any turrets, you can immediately fit them and start using your ammo.
  
-=== Train Light Drone Operation ===+==== Train Light Drone Operation ====
  
 Keep ratting until you earn another 100,000 ISK and buy Light Drone Operation and train to level 2. This is one of the first skills I would get to level 5 as well. This will allow you to immediately start using a drone when one drops from the rats. Every corvette can fit at least one. Gallente can fly 2 in the Velator. A single drone will help immensely at this level. Keep ratting until you earn another 100,000 ISK and buy Light Drone Operation and train to level 2. This is one of the first skills I would get to level 5 as well. This will allow you to immediately start using a drone when one drops from the rats. Every corvette can fit at least one. Gallente can fly 2 in the Velator. A single drone will help immensely at this level.
  
-=== Manufacture Light Neutron Blaster I ===+==== Manufacture Light Neutron Blaster I ====
  
 Earn another 120,000 ISK and buy Light Neutron Blaster I Blueprint. Mine Scordite and Plagioclase and build a few of these. Now you can restock turrets and ammo any time you need. This will be a huge step up from the civilian blaster. Earn another 120,000 ISK and buy Light Neutron Blaster I Blueprint. Mine Scordite and Plagioclase and build a few of these. Now you can restock turrets and ammo any time you need. This will be a huge step up from the civilian blaster.
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 If you ever lose your corvette, you can build all those modules and fit the high slots and low slots and start ratting in no time. If you ever lose your corvette, you can build all those modules and fit the high slots and low slots and start ratting in no time.
  
-=== Get an Incursus ===+==== Get an Incursus ====
  
 The next step is to get into a Gallente Frigate and this is going to be a big leap. A proper Gallente Frigate will be a huge step up. I recommend the Incursus. The next step is to get into a Gallente Frigate and this is going to be a big leap. A proper Gallente Frigate will be a huge step up. I recommend the Incursus.
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 With an Incursus, you will have no problem doing Serpentis Hideaway or ratting in Oerse (0.6). The Serpentis Hideaways will provide decent ISK at around 30,000 ISK per site in bounties plus loot. With an Incursus, you will have no problem doing Serpentis Hideaway or ratting in Oerse (0.6). The Serpentis Hideaways will provide decent ISK at around 30,000 ISK per site in bounties plus loot.
  
-=== Learn Repair Systems skill ===+==== Learn Repair Systems skill ====
  
 So you can use an armor repairer as soon as one drops. So you can use an armor repairer as soon as one drops.
  
-=== Get an armor repairer ===+==== Get an armor repairer ====
  
 Repairing the Incursus costs money, so you want to invest in an armor repairer. Buy **Repair Systems Skill (58,500 ISK)** and train it to level 1. Check the market for a Small Armor Repairer I or wait until you loot one from a rat. Repairing the Incursus costs money, so you want to invest in an armor repairer. Buy **Repair Systems Skill (58,500 ISK)** and train it to level 1. Check the market for a Small Armor Repairer I or wait until you loot one from a rat.
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 With an armor repairer, you don't need to dock up to repair any more. You can just keep doing site after site and use your armor repairer to keep you going. With an armor repairer, you don't need to dock up to repair any more. You can just keep doing site after site and use your armor repairer to keep you going.
  
-=== Manufacture an Incursus ===+==== Manufacture an Incursus ====
  
-=== Finish out your basic combat frigate industry ===+==== Finish out your basic combat frigate industry ====
  
 I'd make sure to have all of these blueprints so you can rebuild a combat frigate with a very basic fit. You will lose your ship sooner or later. Many of these modules drop from rats, so the most important blueprint is the frigate hull blueprint. I'd make sure to have all of these blueprints so you can rebuild a combat frigate with a very basic fit. You will lose your ship sooner or later. Many of these modules drop from rats, so the most important blueprint is the frigate hull blueprint.
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-=====================================+===== Continuing to level up ===== 
 Roadmap after Incursus Roadmap after Incursus
  
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   * Combat (anomalies, missions, ratting, escalations)   * Combat (anomalies, missions, ratting, escalations)
  
-=== Exploration frigate: Imicus ===+==== Exploration frigate: Imicus ====
  
 Next I would get Imicus. This will open up other days. You can mine a little better (larger cargo) and do level 1/2 distribution agents. You can also use it to scan for wormholes that lead to trade hubs, or do data and relic sites. Next I would get Imicus. This will open up other days. You can mine a little better (larger cargo) and do level 1/2 distribution agents. You can also use it to scan for wormholes that lead to trade hubs, or do data and relic sites.
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 relic analyzer relic analyzer
  
-=== Mining Frigate: Venture ===+==== Mining Frigate: Venture ====
  
 Venture Blueprint Venture Blueprint
 Miner I Blueprint Miner I Blueprint
  
-=== Hauler: Nereus ===+==== Hauler: Nereus ====
  
 Jetcan mining, hauling through wormholes to trade hubs, moving stuff between stations Jetcan mining, hauling through wormholes to trade hubs, moving stuff between stations
  
-== combat destroyer ==+==== combat destroyer ====
  
 Level 1 sec Level 1 sec
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 ratting ratting
  
-== salvager destroyer+==== Combat explorer destroyer ====
  
-== cruiser ==+==== cruiser ====
  
 Null sec ratting, combat anomalies, level 2 sec, abyss anomalies, pvp Null sec ratting, combat anomalies, level 2 sec, abyss anomalies, pvp
  
-== battlecruiser/battleship ==+==== battlecruiser/battleship ====
  
-level 3/level 4+level 3/level 4 missions
  
  
  
-==== long term ====+===== long term =====
  
-== Noctis ==+==== Noctis ====
  
-== Exhumers ==+==== Exhumers ====
  
-== Covert ops frigate exploring ==+==== Covert ops frigate exploring ====
  
-== T2 industry ==+==== T2 industry ====
  
  
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-=== Beef up industry and exploration ===+===== Beef up industry and exploration =====
  
 Beef up industrial arm: Venture, Miner I, Gallente Industrial. Can usually buy a Venture on market. Otherwise, you need to get to a trade hub and buy a Venture blueprint. For that you'll want to find a wormhole. Beef up industrial arm: Venture, Miner I, Gallente Industrial. Can usually buy a Venture on market. Otherwise, you need to get to a trade hub and buy a Venture blueprint. For that you'll want to find a wormhole.
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 For salvage, use a destroyer until you get into a Noctis. You can also invest in Mobile Tractor Unit and Salvage Drones to easily grab all loot and salvage from a site or mission. For salvage, use a destroyer until you get into a Noctis. You can also invest in Mobile Tractor Unit and Salvage Drones to easily grab all loot and salvage from a site or mission.
  
-=== T2 industry ===+==== T2 industry ====
  
 Make your own blueprint copies. Explore for the datacores to do invention. There are a lot of components needed to produce t2 equipment and what I normally do is wait until I have a wormhole to a trade route and then I buy a ton of t2 components and bring them home. I'll usually save all my datacores to use, and then sell all the salvage from relic sites to earn ISK. Make your own blueprint copies. Explore for the datacores to do invention. There are a lot of components needed to produce t2 equipment and what I normally do is wait until I have a wormhole to a trade route and then I buy a ton of t2 components and bring them home. I'll usually save all my datacores to use, and then sell all the salvage from relic sites to earn ISK.
  
- +===== Branching out =====
-====================================== +
-=== Next: branch out ===+
  
 other stuff you can do in frigates other stuff you can do in frigates
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   - Blockade Runner   - Blockade Runner
  
-======+
  
  
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       * Battleship activities       * Battleship activities
  
 +====== Alternate explanation ======
  
 Phase 0 - Starting with 0 ISK and fitting up a corvette Phase 0 - Starting with 0 ISK and fitting up a corvette
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 - sell your excess production: frigates, ammo, etc - sell your excess production: frigates, ammo, etc
  
--------------------------------------------------------+
  
 The next thing I would buy is the Imicus Blueprint. The Imicus is good for exploration, mining, and hauling until you can get into more specialized ships. You can use the Imicus to do distribution missions that require more cargo space than the combat frigate has. The next thing I would buy is the Imicus Blueprint. The Imicus is good for exploration, mining, and hauling until you can get into more specialized ships. You can use the Imicus to do distribution missions that require more cargo space than the combat frigate has.
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-=== Accomplishment overview ===+===== Accomplishment overview =====
  
   * Make the decision to go homestead in Solitude   * Make the decision to go homestead in Solitude
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 If you set the route to shortest, there are a few null sec systems but they are usually unpopulated. Cloaked ships, especially if they have an interdiction nullifier, should do this trip with low risk. If you set the route to shortest, there are a few null sec systems but they are usually unpopulated. Cloaked ships, especially if they have an interdiction nullifier, should do this trip with low risk.
  
-If you have a lot of volume to transport, I'd be extra careful about using a Blockade Runner like a Prorator since they are probably the riskiest ship to take with their slower align times. The best bet is to wait until you scan down a wormhole that lands close to a trade hub and then do all the trading you need at once. I'll typically bank up all the loot I need to sell and make a list of things I want to buy for when the next wormhole pops. It can be days or weeks before a nice one pops in a nearby system.+If you have a lot of volume to transport, I'd be extra careful about using a Blockade Runner like a Prorator since they are probably the riskiest ship to take with their slower align times. The best bet is to wait until you scan down a wormhole that lands close to a trade hub and then do all the trading you need at once. I'll typically bank up all the loot I need to sell and make a list of things I want to buy for when the next wormhole pops. It can be days or weeks before a nice one pops in a nearby system, but when you get a wormhole straight from high-sec to high-sec, you can use your large uncloaked haulers and make huge trades.
  
  
homesteading_in_solitude.1757710714.txt.gz · Last modified: by dano1