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events:guristas_hunt_2022 [2022/04/11 16:56] – [Combat Sites - Guristas Hunt Outpost] dante_vesuviusevents:guristas_hunt_2022 [2022/04/11 17:00] (current) – [Combat Sites - Guristas Hunt Outpost] dante_vesuvius
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 These sites have 2 rooms.  The first room is accessed by an acceleration gate.  You do not need a key to go thru this gate.  Perhaps because of that, I see a number of sites where the first room has been emptied, but the second (much more lucrative room) is untouched.  Paradoxically, that first room is the more difficult, by far, in my opinion. These sites have 2 rooms.  The first room is accessed by an acceleration gate.  You do not need a key to go thru this gate.  Perhaps because of that, I see a number of sites where the first room has been emptied, but the second (much more lucrative room) is untouched.  Paradoxically, that first room is the more difficult, by far, in my opinion.
  
-The first room has several waves.  Keep your drones on the ones most distant.  Get up close and orbit each closer one in succession and put blasters on themusing your webifier. These ships move fast and you will want to slow them down for better damage application from the blasters.+The first room has several waves.  Keep your drones on the ones most distant.  Get up close and orbit each closer one in succession and put blasters, web and nosferatu it. These ships move fast and you will want to slow them down for better damage application from the blasters.
  
 The first room has a boss that is always named //Guristas Automated VHF-xx//, where //xx// is usually //21// This ship //almost// only appears when the last ship in the last wave is destroyed.  Loot him, but don't expect high value stuff.  Out of the dozen or more sites I've run to date, only once did the boss drop in with the last wave.  I didn't think I'd survive that wave, but it worked out. The first room has a boss that is always named //Guristas Automated VHF-xx//, where //xx// is usually //21// This ship //almost// only appears when the last ship in the last wave is destroyed.  Loot him, but don't expect high value stuff.  Out of the dozen or more sites I've run to date, only once did the boss drop in with the last wave.  I didn't think I'd survive that wave, but it worked out.
  
-The second room's boss is a Jackdaw.  This is the ship with the real loot.  On entry into this room, one key will be consumed.  This room has several towers, each doing one of stasis, EM, thermal, kinetic, explosive and neuting damage.  There are two approaches to this room, but only one is recommended.  Either put drones on the towers in succession and focus blasters and web the Jackdaw, or simply put everything on the Jackdaw immediately.  I encourage you to go straight for the Jackdaw and ignore the towers.  Yes, ignore them.  My drones take no damage in this room from those towers or the Jackdaw!  Once the Jackdaw is destroyed, loot it and warp away.+The second room's boss is a Jackdaw.  This is the ship with the real loot.  On entry into this room, one key will be consumed.  This room has several towers, each doing one of stasis, EM, thermal, kinetic, explosive and neuting damage.  There are two approaches to this room, but only one is recommended.  Either put drones on the towers in succession and focus blastersweb and nos on the Jackdaw, or simply put everything on the Jackdaw immediately.  I encourage you to go straight for the Jackdaw and ignore the towers.  Yes, ignore them.  My drones take no damage in this room from those towers or the Jackdaw!  Once the Jackdaw is destroyed, loot it and warp away.  At that point, you're only webbed and can get away.
  
  
events/guristas_hunt_2022.1649696207.txt.gz · Last modified: by dante_vesuvius