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| events:guristas_hunt_2022 [2022/04/10 22:58] – [Data Sites - Hunt Data Relays] dante_vesuvius | events:guristas_hunt_2022 [2022/04/11 17:00] (current) – [Combat Sites - Guristas Hunt Outpost] dante_vesuvius |
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| Further, don't warp out of the site. I did that once to unload cargo. Went straight back to my bookmark, but the cans were gone. | Further, don't warp out of the site. I did that once to unload cargo. Went straight back to my bookmark, but the cans were gone. |
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| Data sites are data sites...there's not much to say about them. These sites can pay very well. I picked up a 1.8 billion item in a losec (0.4) system! | Data sites are data sites...there's not much to say about them. These sites can pay very well. I picked up a very rare 1.8 billion item in a losec (0.4) system! |
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| | {{:events:topvaluedrop-gurista_hunt_date_relay-2022-04-10.png}} |
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| ===== Combat Sites - Guristas Hunt Outpost ===== | ===== Combat Sites - Guristas Hunt Outpost ===== |
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| I had a much harder time this year with these sites until I came up with a better ship and fit. They seem noticeably more difficult. The cheap 10.5 million Algos fit I used last year survived the first several sites I ran this year, but barely. I mean...barely. On the second day of this year's event, I bought and fitted my first assault frigate, an Ishkur. Geared up, this ship was about 36 million isk. However, it handles the sites much better. I only had Assault Frigate level 3 when I started using this ship, but it's still good enough that I have a high level of confidence in being able to run these sites without fear of loss. Still, drones take a real beating. You need to micromanage them, may lose one here and there, and will surely be into armor or hull on many of them. | I had a much harder time this year with these sites until I came up with a better ship and fit. They seem noticeably more difficult. The cheap 10.5 million Algos fit I used last year survived the first several sites I ran this year, but barely. I mean...barely. On the second day of this year's event, I bought and fitted my first assault frigate, an Ishkur. Geared up, this ship was about 36 million isk. However, it handles the sites much better. I only had Assault Frigate level 3 when I started using this ship, but it's still good enough that I have a high level of confidence in being able to run these sites without fear of loss. Still, drones take a real beating. You need to micromanage them, may lose one here and there, and will surely be into armor or hull on many of them. You will be webbed and scrammed for almost the entire time you spend in the site. |
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| Be generous with using boosters. Use 'em if ya got 'em. The edge they can give you may not be necessary, but they can certainly be helpful. The event drops enough of these in loot, daily login bonuses, and rewards for you to take advantage of them...that's their purpose! | Be generous with using boosters. Use 'em if ya got 'em. The edge they can give you may not be necessary, but they can certainly be helpful. The event drops enough of these in loot, daily login bonuses, and rewards for you to take advantage of them...that's their purpose! |
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| | Don't understimate the value of the inexpensive //Small Ghoul Compact Energy Nosferatu// on the Ishkur fit shown. I put it on every ship within range. |
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| These sites are all named **Guristas Hunt Outpost**. They are combat anomalies that are visible with your probe scanner and do not need to be scanned down. Bring short range ammo/weapons. By and large, the Guristas ships come up on you fast, and being webbed, you can't kite them. You need to tough it out and tank the damage. | These sites are all named **Guristas Hunt Outpost**. They are combat anomalies that are visible with your probe scanner and do not need to be scanned down. Bring short range ammo/weapons. By and large, the Guristas ships come up on you fast, and being webbed, you can't kite them. You need to tough it out and tank the damage. |
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| These sites have 2 rooms. The first room is accessed by an acceleration gate. You do not need a key to go thru this gate. Perhaps because of that, I see a number of sites where the first room has been emptied, but the second (much more lucrative room) is untouched. Paradoxically, that first room is the more difficult, by far, in my opinion. You will be webbed and scrammed for almost the entire time you spend in the site. | These sites have 2 rooms. The first room is accessed by an acceleration gate. You do not need a key to go thru this gate. Perhaps because of that, I see a number of sites where the first room has been emptied, but the second (much more lucrative room) is untouched. Paradoxically, that first room is the more difficult, by far, in my opinion. |
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| The first room has several waves. Keep your drones on the ones most distant. Get up close and orbit each closer one in succession and put blasters on them, using your webifier. These ships move fast and you will want to slow them down for better damage application from the blasters. | The first room has several waves. Keep your drones on the ones most distant. Get up close and orbit each closer one in succession and put blasters, web and nosferatu it. These ships move fast and you will want to slow them down for better damage application from the blasters. |
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| The first room has a boss that is always named //Guristas Automated VHF-xx//, where //xx// is usually //21//. This ship //almost// only appears when the last ship in the last wave is destroyed. Loot him, but don't expect high value stuff. Out of the dozen or more sites I've run to date, only once did the boss drop in with the last wave. I didn't think I'd survive that wave, but it worked out. | The first room has a boss that is always named //Guristas Automated VHF-xx//, where //xx// is usually //21//. This ship //almost// only appears when the last ship in the last wave is destroyed. Loot him, but don't expect high value stuff. Out of the dozen or more sites I've run to date, only once did the boss drop in with the last wave. I didn't think I'd survive that wave, but it worked out. |
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| The second room's boss is a Jackdaw. This is the ship with the real loot. On entry into this room, one key will be consumed. This room has several towers, each doing one of stasis, EM, thermal, kinetic, explosive and neuting damage. There are two approaches to this room, but only one is recommended. Either put drones on the towers in succession and focus blasters and web the Jackdaw, or simply put everything on the Jackdaw immediately. I encourage you to go straight for the Jackdaw and ignore the towers. Yes, ignore them. My drones take no damage in this room from those towers or the Jackdaw! Once the Jackdaw is destroyed, loot it and warp away. | The second room's boss is a Jackdaw. This is the ship with the real loot. On entry into this room, one key will be consumed. This room has several towers, each doing one of stasis, EM, thermal, kinetic, explosive and neuting damage. There are two approaches to this room, but only one is recommended. Either put drones on the towers in succession and focus blasters, web and nos on the Jackdaw, or simply put everything on the Jackdaw immediately. I encourage you to go straight for the Jackdaw and ignore the towers. Yes, ignore them. My drones take no damage in this room from those towers or the Jackdaw! Once the Jackdaw is destroyed, loot it and warp away. At that point, you're only webbed and can get away. |
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