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events:guristas_hunt_2022 [2022/04/09 16:10] – [Data Sites - Hunt Data Relays] dante_vesuviusevents:guristas_hunt_2022 [2022/04/11 17:00] (current) – [Combat Sites - Guristas Hunt Outpost] dante_vesuvius
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 When you complete the first room in a data site, the site disappears off the probe scanner.  That's a good thing.  It means that unless someone has already scanned down the site, they're probably not going to scan you down with dscan.  They'd have to use combat probes, and you'll know when those are around. When you complete the first room in a data site, the site disappears off the probe scanner.  That's a good thing.  It means that unless someone has already scanned down the site, they're probably not going to scan you down with dscan.  They'd have to use combat probes, and you'll know when those are around.
  
-Data sites are data sites...there's not much to say about them.  They can pay very well, but if you want to get your adrenalin up in a way that data sites can't, run some of the event combat sites!+Don't take too much time in the second room.  It seems that the cans will despawn after 10-15 minutes.  Ask me how I know.  I was sitting in one in losec, when combat probes popped up.  I cloaked up just as he popped in near me.  He warped out of the system, then came back in.  It's a good thing I cloaked back up as soon as I saw him in local, as he warped right back to near me.  He did this two or three times.  By the time I got back to being ready to put the data analyzer to work, the cans disappeared. 
 + 
 +Further, don't warp out of the site. I did that once to unload cargo.  Went straight back to my bookmark, but the cans were gone. 
 + 
 +Data sites are data sites...there's not much to say about them.  These sites can pay very well.  I picked up a very rare 1.8 billion item in a losec (0.4) system! 
 + 
 +{{:events:topvaluedrop-gurista_hunt_date_relay-2022-04-10.png}}
  
 ===== Combat Sites - Guristas Hunt Outpost ===== ===== Combat Sites - Guristas Hunt Outpost =====
  
-all named **Guristas Hunt Outpost**.  These are combat anomalies that are visible with your probe scanner and do not need to be scanned down.+I had a much harder time this year with these sites until I came up with a better ship and fit.  They seem noticeably more difficult.  The cheap 10.5 million Algos fit I used last year survived the first several sites I ran this yearbut barely.  I mean...barely.  On the second day of this year's event, I bought and fitted my first assault frigate, an Ishkur.  Geared up, this ship was about 36 million isk.  However, it handles the sites much better.  I only had Assault Frigate level 3 when I started using this ship, but it's still good enough that I have a high level of confidence in being able to run these sites without fear of loss.  Still, drones take a real beating.  You need to micromanage them, may lose one here and there, and will surely be into armor or hull on many of them.  You will be webbed and scrammed for almost the entire time you spend in the site. 
 + 
 +Be generous with using boosters. Use 'em if ya got 'em.  The edge they can give you may not be necessary, but they can certainly be helpful.  The event drops enough of these in loot, daily login bonuses, and rewards for you to take advantage of them...that's their purpose! 
 + 
 +Don't understimate the value of the inexpensive //Small Ghoul Compact Energy Nosferatu// on the Ishkur fit shown.  I put it on every ship within range.
  
-Combat sites have 2 rooms.  You need a key to go thru the acceleration gate to the second room.  You will be webbedscrammedetcfor almost all the time you spend in each room.+These sites are all named **Guristas Hunt Outpost**.  They are combat anomalies that are visible with your probe scanner and do not need to be scanned down.  Bring short range ammo/weapons.  By and largethe Guristas ships come up on you fastand being webbed, you can't kite them.  You need to tough it out and tank the damage.
  
-The first room has several waves.  Keep your drones on the ones most distant.  Get up close and orbit others and put blasters on them.  Use the webifier generously on themThese ships move fast and you will want to slow them down for better damage application from the blasters.+These sites have 2 rooms.  The first room is accessed by an acceleration gate.  You do not need a key to go thru this gate.  Perhaps because of that, I see a number of sites where the first room has been emptied, but the second (much more lucrative room) is untouched Paradoxically, that first room is the more difficult, by far, in my opinion.
  
-The first room has a boss that has a unique name...you can't miss it.  He'll warp in when the last wave is killed off.  +The first room has several waves Keep your drones on the ones most distant.  Get up close and orbit each closer one in succession and put blastersweb and nosferatu itThese ships move fast and you will want to slow them down for better damage application from the blasters.
- Loot himbut don't expect high value stuff The second room's boss is a Jackdaw.  This is the ship with the real loot.+
  
-I found it helpful to slowboat to the acceleration gate to enter the second room, to provide time for the armor repairer to do its thing, and for drone shields to be recharged.  At least in this ship, don'bother waiting for shields to recharge...they're going to be back at 0 shortly after entering the second room anyway.+The first room has a boss that is always named //Guristas Automated VHF-xx//where //xx// is usually //21//.  This ship //almost// only appears when the last ship in the last wave is destroyed.  Loot himbut don'expect high value stuff Out of the dozen or more sites I've run to date, only once did the boss drop in with the last wave.  I didn't think I'd survive that wave, but it worked out.
  
-The second room has several towers each doing one of stasis, EM, thermal, kinetic and explosive damage.  In the Ishkur, put your drones on each in succession immediately when you enter the room.  While that's going on, orbit the Jackdaw, webify him, and hit him with blasters.  Once the drones finish off those towers, put them on the Jackdaw.+The second room's boss is a Jackdaw.  This is the ship with the real loot.  On entry into this room, one key will be consumed.  This room has several towerseach doing one of stasis, EM, thermal, kineticexplosive and neuting damage.  There are two approaches to this roombut only one is recommended.  Either put drones on the towers in succession and focus blasters, web and nos on the Jackdaw, or simply put everything on the Jackdaw immediately.  I encourage you to go straight for the Jackdaw and ignore the towers.  Yes, ignore them.  My drones take no damage in this room from those towers or the Jackdaw!  Once the Jackdaw is destroyed, loot it and warp away.  At that point, you're only webbed and can get away.
  
-I found it impossible to kite in these rooms..you're constantly webbed and scrammed.  You need to be able to tough it out.  Some ships land a decent distance away, but close that distance fast. 
  
-I had a much harder time this year with these sites.  They seem noticeably more difficult.  The cheap 10.5 million Algos (Gallente Destroyer) fit I used last year survived them, but barely.  I mean...barely.  I was into hull each time, and was lucky if I didn't lose any drones.  Always be sure to carry spare drones!  On the second day of this year's event, I bought and fitted my first Assault Frigate, an Ishkur.  Geared up, this ship was about 36 million isk.  However, it handles the site much better.  I've only gotten into hull once, and typically had decent armor left.  And, yes, I lost some drones.  In many of them I had drone armor and hull damage.  Occasionally, I had none! 
  
 ===== A Word About Loot ===== ===== A Word About Loot =====
events/guristas_hunt_2022.1649520639.txt.gz · Last modified: by dante_vesuvius